controllers:

Trackpad: Teleport.
Trigger Button: UI Interactions.
Right Grip Press Button: To change the color of the balance beam.

Scripts:

MainScene:

Hierarchy:-

LiftStart/LiftEnd: Ground Position of the lifts
CylinderElevatorStart: Starting GameObject used as elevator
CylinderElevatorEnd: Ending GameObject used as elevator


Timer Implementation UI:

StartTimerCanvas
EndTimerCanvas

CSVWriter:

Output of condition, trials, and timer.

